7:65  ˆ¾Á ƒh¹Äà 1  �Åa–Ðz¾””ÔD¨ Å+�nãN©‹FÿÄ File not found. "ˆl–Ðz¾””ÔD¨ Å+�nàœS�ÿà ƒh¹¿Å4:43 �Ç¿ÅFile not found. ,ˆl–äY>”êe¶…8 …p\Å£Ä „â?_‡I|¥ŠèªÁÇ?÷*usr_10.txt* For Vim version 8.2. Last change: 2019 Nov 22 VIM USER MANUAL - by Bram Moolenaar Making big changes In chapter 4 several ways to make small changes were explained. This chapter goes into making changes that are repeated or can affect a large amount of text. The Visual mode allows doing various things with blocks of text. Use an external program to do really complicated things. |10.1| Record and playback commands |10.2| Substitution |10.3| Command ranges |10.4| The global command |10.5| Visual block mode |10.6| Reading and writing part of a file |10.7| Formatting text |10.8| Changing case |10.9| Using an external program Next chapter: |usr_11.txt| Recovering from a crash Previous chapter: |usr_09.txt| Using the GUI Table of contents: |usr_toc.txt| ============================================================================== *10.1* Record and playback commands The "." command repeats the preceding change. But what if you want to do something more complex than a single change? That's where command recording comes in. There are three steps: 1. The "q{register}" command starts recording keystrokes into the register named {register}. The register name must be between a and z. 2. Type your commands. 3. To finish recording, press q (without any extra character). You can now execute the macro by typing the command "@{register}". Take a look at how to use these commands in practice. You have a list of filenames that look like this: stdio.h ~ fcntl.h ~ unistd.h ~ stdlib.h ~ And what you want is the following: #include "stdio.h" ~ #include "fcntl.h" ~ #include "unistd.h" ~ #include "stdlib.h" ~ You start by moving to the first character of the first line. Next you execute the following commands: qa Start recording a macro in register a. ^ Move to the beginning of the line. i#include " Insert the string #include " at the beginning of the line. $ Move to the end of the line. a" Append the character double quotation mark (") to the end of the line. j Go to the next line. q Stop recording the macro. Now that you have done the work once, you can repeat the change by typing the command "@a" three times. The "@a" command can be preceded by a count, which will cause the macro to be executed that number of times. In this case you would type: > 3@a MOVE AND EXECUTE You might have the lines you want to change in various places. Just move the cursor to each location and use the "@a" command. If you have done that once, you can do it again with "@@". That's a bit easier to type. If you now execute register b with "@b", the next "@@" will use register b. If you compare the playback method with using ".", there are several differences. First of all, "." can only repeat one change. As seen in the example above, "@a" can do several changes, and move around as well. Secondly, "." can only remember the last change. Executing a register allows you to make any changes and then still use "@a" to replay the recorded commands. Finally, you can use 26 different registers. Thus you can remember 26 different command sequences to execute. USING REGISTERS The registers used for recording are the same ones you used for yank and delete commands. This allows you to mix recording with other commands to manipulate the registers. Suppose you have recorded a few commands in register n. When you execute this with "@n" you notice you did something wrong. You could try recording again, but perhaps you will make another mistake. Instead, use this trick: G Go to the end of the file. o Create an empty line. "np Put the text from the n register. You now see the commands you typed as text in the file. {edits} Change the commands that were wrong. This is just