
     3ˆ¿Ñƒh¹ÀÏ      3unknown
  $   5ˆÎÑ„i—ÀßÍa–Ü4ý()¨‰P@Š åÆÜS�ÿÐ ?÷     5/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _LINUX_WAIT_H
#define _LINUX_WAIT_H
/*
 * Linux wait queue related types and methods
 */
#include <linux/list.h>
#include <linux/stddef.h>
#include <linux/spinlock.h>

#include <asm/current.h>
#include <uapi/linux/wait.h>

typedef struct wait_queue_entry wait_queue_entry_t;

typedef int (*wait_queue_func_t)(struct wait_queue_entry *wq_entry, unsigned mode, int flags, void *key);
int default_wake_function(struct wait_queue_entry *wq_entry, unsigned mode, int flags, void *key);

/* wait_queue_entry::flags */
#define WQ_FLAG_EXCLUSIVE	0x01
#define WQ_FLAG_WOKEN		0x02
#define WQ_FLAG_CUSTOM		0x04
#define WQ_FLAG_DONE		0x08
#define WQ_FLAG_PRIORITY	0x10

/*
 * A single wait-queue entry structure:
 */
struct wait_queue_entry {
	unsigned int		flags;
	void			*private;
	wait_queue_func_t	func;
	struct list_head	entry;
};

struct wait_queue_head {
	spinlock_t		lock;
	struct list_head	head;
};
typedef struct wait_queue_head wait_queue_head_t;

struct task_struct;

/*
 * Macros for declaration and initialisaton of the datatypes
 */

#define __WAITQUEUE_INITIALIZER(name, tsk) {					\
	.private	= tsk,							\
	.func		= default_wake_function,				\
	.entry		= { NULL, NULL } }

#define DECLARE_WAITQUEUE(name, tsk)						\
	struct wait_queue_entry name = __WAITQUEUE_INITIALIZER(name, tsk)

#define __WAIT_QUEUE_HEAD_INITIALIZER(name) {					\
	.lock		= __SPIN_LOCK_UNLOCKED(name.lock),			\
	.head		= LIST_HEAD_INIT(name.head) }

#define DECLARE_WAIT_QUEUE_HEAD(name) \
	struct wait_queue_head name = __WAIT_QUEUE_HEAD_INITIALIZER(name)

extern void __init_waitqueue_head(struct wait_queue_head *wq_head, const char *name, struct lock_class_key *);

#define init_waitqueue_head(wq_head)						\
	do {									\
		static struct lock_class_key __key;				\
										\
		__init_waitqueue_head((wq_head), #wq_head, &__key);		\
	} while (0)

#ifdef CONFIG_LOCKDEP
# define __WAIT_QUEUE_HEAD_INIT_ONSTACK(name) \
	({ init_waitqueue_head(&name); name; })
# define DECLARE_WAIT_QUEUE_HEAD_ONSTACK(name) \
	struct wait_queue_head name = __WAIT_QUEUE_HEAD_INIT_ONSTACK(name)
#else
# define DECLARE_WAIT_QUEUE_HEAD_ONSTACK(name) DECLARE_WAIT_QUEUE_HEAD(name)
#endif

static inline void init_waitqueue_entry(struct wait_queue_entry *wq_entry, struct task_struct *p)
{
	wq_entry->flags		= 0;
	wq_entry->private	= p;
	wq_entry->func		= default_wake_function;
}

static inline void
init_waitqueue_func_entry(struct wait_queue_entry *wq_entry, wait_queue_func_t func)
{
	wq_entry->flags		= 0;
	wq_entry->private	= NULL;
	wq_entry->func		= func;
}

/**
 * waitqueue_active -- locklessly test for waiters on the queue
 * @wq_head: the waitqueue to test for waiters
 *
 * returns true if the wait list is not empty
 *
 * NOTE: this function is lockless and requires care, incorrect usage _will_
 * lead to sporadic and non-obvious failure.
 *
 * Use either while holding wait_queue_head::lock or when used for wakeups
 * with an extra smp_mb() like::
 *
 *      CPU0 - waker                    CPU1 - waiter
 *
 *                                      for (;;) {
 *      @cond = true;                     prepare_to_wait(&wq_head, &wait, state);
 *      smp_mb();                         // smp_mb() from set_current_state()
 *      if (waitqueue_active(wq_head))         if (@cond)
 *        wake_up(wq_head);                      break;
 *                                        schedule();
 *                                      }
 *                                      finish_wait(&wq_head, &wait);
 *
 * Because without the explicit smp_mb() it's possible for the
 * waitqueue_active() load to get hoisted over the @cond store such that we'll
 * observe an empty wait list while the waiter might not observe @cond.
 *
 * Also note that this 'optimization' trades a spin_lock() for an smp_mb(),
 * which (when the lock is uncontended) are of roughly equal cost.
 */
static inline int waitqueue_active(struct wait_queue_head *wq_head)
{
	return !list_empty(&wq_head->head);