
  	   ˆÆÅ0ÄÃ  1   ˆl—Ðz¾”Êe¶…6 ¸Û7yLZ7ÿÆ„l¾×_‹uÐb&=LV[(ÆÅ ?÷     package re;

# pragma for controlling the regexp engine
use strict;
use warnings;

our $VERSION     = "0.40";
our @ISA         = qw(Exporter);
our @EXPORT_OK   = ('regmust',
                    qw(is_regexp regexp_pattern
                       regname regnames regnames_count));
our %EXPORT_OK = map { $_ => 1 } @EXPORT_OK;

my %bitmask = (
    taint   => 0x00100000, # HINT_RE_TAINT
    eval    => 0x00200000, # HINT_RE_EVAL
);

my $flags_hint = 0x02000000; # HINT_RE_FLAGS
my $PMMOD_SHIFT = 0;
my %reflags = (
    m => 1 << ($PMMOD_SHIFT + 0),
    s => 1 << ($PMMOD_SHIFT + 1),
    i => 1 << ($PMMOD_SHIFT + 2),
    x => 1 << ($PMMOD_SHIFT + 3),
   xx => 1 << ($PMMOD_SHIFT + 4),
    n => 1 << ($PMMOD_SHIFT + 5),
    p => 1 << ($PMMOD_SHIFT + 6),
    strict => 1 << ($PMMOD_SHIFT + 10),
# special cases:
    d => 0,
    l => 1,
    u => 2,
    a => 3,
    aa => 4,
);

sub setcolor {
 eval {				# Ignore errors
  require Term::Cap;

  my $terminal = Tgetent Term::Cap ({OSPEED => 9600}); # Avoid warning.
  my $props = $ENV{PERL_RE_TC} || 'md,me,so,se,us,ue';
  my @props = split /,/, $props;
  my $colors = join "\t", map {$terminal->Tputs($_,1)} @props;

  $colors =~ s/\0//g;
  $ENV{PERL_RE_COLORS} = $colors;
 };
 if ($@) {
    $ENV{PERL_RE_COLORS} ||= qq'\t\t> <\t> <\t\t';
 }

}

my %flags = (
    COMPILE           => 0x0000FF,
    PARSE             => 0x000001,
    OPTIMISE          => 0x000002,
    TRIEC             => 0x000004,
    DUMP              => 0x000008,
    FLAGS             => 0x000010,
    TEST              => 0x000020,

    EXECUTE           => 0x00FF00,
    INTUIT            => 0x000100,
    MATCH             => 0x000200,
    TRIEE             => 0x000400,

    EXTRA             => 0x3FF0000,
    TRIEM             => 0x0010000,
    OFFSETS           => 0x0020000,
    OFFSETSDBG        => 0x0040000,
    STATE             => 0x0080000,
    OPTIMISEM         => 0x0100000,
    STACK             => 0x0280000,
    BUFFERS           => 0x0400000,
    GPOS              => 0x0800000,
    DUMP_PRE_OPTIMIZE => 0x1000000,
    WILDCARD          => 0x2000000,
);
$flags{ALL} = -1 & ~($flags{OFFSETS}
                    |$flags{OFFSETSDBG}
                    |$flags{BUFFERS}
                    |$flags{DUMP_PRE_OPTIMIZE}
                    |$flags{WILDCARD}
                    );
$flags{All} = $flags{all} = $flags{DUMP} | $flags{EXECUTE};
$flags{Extra} = $flags{EXECUTE} | $flags{COMPILE} | $flags{GPOS};
$flags{More} = $flags{MORE} =
                    $flags{All} | $flags{TRIEC} | $flags{TRIEM} | $flags{STATE};
$flags{State} = $flags{DUMP} | $flags{EXECUTE} | $flags{STATE};
$flags{TRIE} = $flags{DUMP} | $flags{EXECUTE} | $flags{TRIEC};

if (defined &DynaLoader::boot_DynaLoader) {
    require XSLoader;
    XSLoader::load();
}
# else we're miniperl
# We need to work for miniperl, because the XS toolchain uses Text::Wrap, which
# uses re 'taint'.

sub _load_unload {
    my ($on)= @_;
    if ($on) {
	# We call install() every time, as if we didn't, we wouldn't
	# "see" any changes to the color environment var since
	# the last time it was called.

	# install() returns an integer, which if casted properly
	# in C resolves to a structure containing the regexp
	# hooks. Setting it to a random integer will guarantee
	# segfaults.
	$^H{regcomp} = install();
    } else {
        delete $^H{regcomp};
    }
}

sub bits {
    my $on = shift;
    my $bits = 0;
    my $turning_all_off = ! @_ && ! $on;
    my $seen_Debug = 0;
    my $seen_debug = 0;
    if ($turning_all_off) {

        # Pretend were called with certain parameters, which are best dealt
        # with that way.
        push @_, keys %bitmask; # taint and eval
        push @_, 'strict';
    }

    # Process each subpragma parameter
   ARG:
    foreach my $idx (0..$#_){
        my $s=$_[$idx];
        if ($s eq 'Debug' or $s eq 'Debugcolor') {
            if (! $seen_Debug) {
                $seen_Debug = 1;

                # Reset to nothing, and then add what follows.  $seen_Debug
            