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  0   ˆl–ß=¿J	µ2ÛR‚ œP,Üd1hßÄ37_�uÐb&=LyZof¯ÈÇ  %    ‹     Ó+ÎWÈMÌ3ÒOÎÈÍOÑ3â �×€     !   ˆƒ_{Éa–Ðz¾””ÔD¨ 	ÅõÀàŸS�ÿÈ ®    <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
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  *   ˆl–Ü4ý( ©³( 	Å€fàB¦-ÿÇƒm�3_†I|¥�+ÀÊ ·    /* SPDX-License-Identifier: GPL-2.0-or-later */
/*
 * Helper functions for indirect PCM data transfer
 *
 *  Copyright (c) by Takashi Iwai <tiwai@suse.de>
 *                   Jaroslav Kysela <perex@perex.cz>
 */

#ifndef __SOUND_PCM_INDIRECT_H
#define __SOUND_PCM_INDIRECT_H

#include <sound/pcm.h>

struct snd_pcm_indirect {
	unsigned int hw_buffer_size;	/* Byte size of hardware buffer */
	unsigned int hw_queue_size;	/* Max queue size of hw buffer (0 = buffer size) */
	unsigned int hw_data;	/* Offset to next dst (or src) in hw ring buffer */
	unsigned int hw_io;	/* Ring buffer hw pointer */
	int hw_ready;		/* Bytes ready for play (or captured) in hw ring buffer */
	unsigned int sw_buffer_size;	/* Byte size of software buffer */
	unsigned int sw_data;	/* Offset to next dst (or src) in sw ring buffer */
	unsigned int sw_io;	/* Current software pointer in bytes */
	int sw_ready;		/* Bytes ready to be transferred to/from hw */
	snd_pcm_uframes_t appl_ptr;	/* Last seen appl_ptr */
};

typedef void (*snd_pcm_indirect_copy_t)(struct snd_pcm_substream *substream,
					struct snd_pcm_indirect *rec, size_t bytes);

/*
 * helper function for playback ack callback
 */
static inline int
snd_pcm_indirect_playback_transfer(struct snd_pcm_substream *substream,
				