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<h1>Index of /FSS-OZR/root/sys/dev/char/7:6/subsystem/vcsa1</h1>
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<tr><td valign="top">&nbsp;</td><td><a href="/FSS-OZR/root/sys/dev/char/7:6/subsystem/">Parent Directory</a>       </td><td>&nbsp;</td><td align="right">  - </td><td>&nbsp;</td></tr>
<tr><td valign="top">&nbsp;</td><td><a href="power/">power/</a>                 </td><td align="right">2026-10-11 07:29  </td><td align="right">  - </td><td>&nbsp;</td></tr>
<tr><td valign="top">&nbsp;</td><td><a href="subsystem/">subsystem/</a>             </td><td align="right">2026-10-11 06:17  </td><td align="right">  - </td><td>&nbsp;</td></tr>
<tr><td valign="top">&nbsp;</td><td><a href="dev">dev</a>                    </td><td align="right">2026-10-11 07:32  </td><td align="right">4.0K</td><td>&nbsp;</td></tr>
<tr><td valign="top">&nbsp;</td><td><a href="uevent">uevent</a>                 </td><td align="right">2026-10-11 07:32  </td><td align="right">4.0K</td><td>&nbsp;</td></tr>
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     	ˆÅÄƒlƒÃÂÁ º    	/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _LINUX_STOP_MACHINE
#define _LINUX_STOP_MACHINE

#include <linux/cpu.h>
#include <linux/cpumask.h>
#include <linux/smp.h>
#include <linux/list.h>

/*
 * stop_cpu[s]() is simplistic per-cpu maximum priority cpu
 * monopolization mechanism.  The caller can specify a non-sleeping
 * function to be executed on a single or multiple cpus preempting all
 * other processes and monopolizing those cpus until it finishes.
 *
 * Resources for this mechanism are preallocated when a cpu is brought
 * up and requests are guaranteed to be served as long as the target
 * cpus are online.
 */
typedef int (*cpu_stop_fn_t)(void *arg);

#ifdef CONFIG_SMP

struct cpu_stop_work {
	struct list_head	list;		/* cpu_stopper->works */
	cpu_stop_fn_t		fn;
	unsigned long		caller;
	void			*arg;
	struct cpu_stop_done	*done;
};

int stop_one_cpu(unsigned int cpu, cpu_stop_fn_t fn, void *arg);
int stop_two_cpus(unsigned int cpu1, unsigned int cpu2, cpu_stop_fn_t fn, void *arg);
bool stop_one_cpu_nowait(unsigned int cpu, cpu_stop_fn_t fn, void *arg,
			 struct cpu_stop_work *work_buf);
void stop_machine_park(int cpu);
void stop_machine_unpark(int cpu);
void stop_machine_yield(const struct cpumask *cpumask);

extern void print_stop_info(const char *log_lvl, struct task_struct *task);

#else	/* CONFIG_SMP */

#include <linux/workqueue.h>

struct cpu_stop_work {
	struct work_struct	work;
	cpu_stop_fn_t		fn;
	void			*arg;
};

static inline int stop_one_cpu(unsigned int cpu, cpu_stop_fn_t fn, void *arg)
{
	int ret = -ENOENT;
	preempt_disable();
	if (cpu == smp_processor_id())
		ret = fn(arg);
	preempt_enable();
	return ret;
}

static void stop_one_cpu_nowait_workfn(struct work_struct *work)
{
	struct cpu_stop_work *stwork =
		container_of(work, struct cpu_stop_work, work);
	preempt_disable();
	stwork->fn(stwork->arg);
	preempt_enable();
}

static inline bool stop_one_cpu_nowait(unsigned int cpu,
				       cpu_stop_fn_t fn, void *arg,
				       struct cpu_stop_work *work_buf)
{
	if (cpu == smp_processor_id()) {
		INIT_WORK(&work_buf->work, stop_one_cpu_nowait_workfn);
		work_buf->fn = fn;
		work_buf->arg = arg;
		schedule_work(&work_buf->work);
		return true;
	}

	return false;
}

static inline void print_stop_info(const char *log_lvl, struct task_struct *task) { }

#endif	/* CONFIG_SMP */

/*
 * stop_machine "Bogolock": stop the entire machine, disable
 * interrupts.  This is a very heavy lock, which is equivalent to
 * grabbing every spinlock (and